﻿class EnemyFeatures : Feature
{
    public EnemyFeatures(Contexts contexts)
    {
        Add(new EnemyEventSystems(contexts));
        Add(new EnemyRoamingFeatures(contexts));
        Add(new EnemyBattleFeatures(contexts));
        Add(new EnemySpriteFeatures(contexts));
        
    }
}
